﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace EditorGUITable
{

	public class TableColumnOption
	{

		public enum Type
		{
			ExpandWidth,
			Width,
			MinWidth,
			MaxWidth,
			Resizeable,
			Sortable,
			EnabledCells,
			EnabledTitle,
			Optional,
			VisibleByDefault,
		}

		public Type type;
		public object value;

		public TableColumnOption(Type type, object value)
		{
			this.type = type;
			this.value = value;
		}
	}

}
